School of Planning, Design and Construction
Instructor, Interior Design
552 W. Circle Drive, Room 203C
East Lansing, MI 48824
Area of Expertise:
Design and Teaching Interests: Digital graphics and media, computer-aided design and 3D modeling, building information modeling (BIM), distance learning and online training development, peer-enhanced learning, creative problem solving, design and environment.
Research Interests: Human behavior and the built environment, crime and place, crime prevention through environmental design (CPTED), the role of the building in preparedness against active shooter incidents, immersive technologies and virtual reality applications.
Bachelors: Bachelor of Arts in interior design from Michigan State University.
Masters: Master of Arts in environmental design from Michigan State University.
- Kellom, K., & Nubani, L. (2018). "One Step Ahead of Active Shooters: Are Our University Buildings Ready?" Buildings, 8(12), 173.
- Nubani, L., Puryear, A., & Kellom, K. (2018). "Measuring the Effect of Visual Exposure and Saliency of Museum Exhibits on Visitors’ Level of Contact and Engagement." Behavioral Sciences, 8(11), 100.
Kristy Kellom is currently an instructor in the Interior Design Program in the School of Planning, Design and Construction at Michigan State University. She earned her Master of Arts in Environmental Design and Bachelor of Arts in Interior Design from MSU. Kellom has 10 years of teaching experience in traditional face-to-face classroom environments, as well as development and implementation of web-based courses. Her teaching centers on digital graphics and media, computer-aided design, building information modeling, design fundamentals, creative problem solving and innovation, and design and human behavior. She currently teaches Design for Living (IDES 140), Computer-aided Design for Designers (IDES 240), 3D Modeling & Visualization (IDES 250), and Revit for Designers (IDES 454). Kellom is also a doctoral student in the School of Planning, Design and Construction, with research focusing on active shooter incidents in higher education, the role of the building in preparedness, and virtual reality applications.